Trading Cards
Legendary® Encounters: A Firefly™ Deck Building Game – Talents and Flaws.
The starting hand setup for Legendary® Encounters: A Firefly™ Deck Building Game is almost the same as the other Legendary Encounters games. Each player will begin with 13 cards in their starting deck. Starting decks are made of seven Shiny cards. These give players one Recruit point each. There are also five Misbehave cards. Each […]
READ MOREVs System® 2PCG™: The Alien™ Battles – They Grow Up So Fast
One key to the survival of the Xenomorphs is their rapid growth. Even though their birth is a mere suggestion on the pain and destruction that is to come, their newly hatched forms are highly vulnerable. Xenomorphs have learned that at times their normal attacks or defenses may not be enough to ensure victory. Vs […]
READ MOREVs System® 2PCG™: The Alien™ Battles – We Always Have a Synthetic On Board
Synthetics, or as some prefer to be called “Artificial Persons” are biomechanical humanoids. They are essentially robots that closely emulate Humans in both appearance and actions. The Company builds and uses Synthetics to help their Human counterparts or to carry out secret Company missions. Ash can be a hand full if left unchecked. The original science-officer-turned-killer-robot’s […]
READ MOREVs System® 2PCG™: The Alien™ Battles – They’re Coming Out of the Walls!
A Xenomorph is a killing machine. Just one can wreak havoc on an unsuspecting group or colony, but the Xenomorph’s greatest weapon is their near unstoppable numbers. Swarm is a keyword that was introduced in the first Vs System® 2PCG™ set. It represents a characters ability to have multiple copies of itself in the fight […]
READ MORELegendary® – Civil War Preview: Schemes
Legendary®: A Marvel™ Deckbuilding Game has always been about the battle. Stacks of cards representing Heroes, Villains, Masterminds, and Bystanders move around the board as the fight between the players and the game plays out. One card stands above all others. Schemes give a story and it dictates what the players will face and how […]
READ MOREVs System® 2PCG™: The Alien™ Battles – We Got Nukes, We Got Knives, Sharp Sticks…
When compared side by side, Xenomorphs are better at fighting than humans. They are faster, usually bigger, and come standard with metal teeth and acid blood. The one constant that have allowed the Humans to stay competitive in a battle is their equipment. Vs System®: The Alien™ Battles introduces a new card type: Equipment. Players […]
READ MORELegendary® – Civil War Preview: Special Sidekicks and Grievous Wounds
Super Heroes often don’t fight alone. Sidekicks have been a staple in Marvel Comics throughout the decades. Some of those Sidekicks aren’t even human. Legendary® – Civil War comes with 15 new ‘Special Sidekicks:’ super powered pets known as the Pet Avengers! Players will play with the Sidekick stack face down and once per turn […]
READ MOREVs System® 2PCG™: The Alien™ Battles – Oh the Humanity
For the first time ever Vs System® 2PCG™ breaks its super hero mold and does what it was originally designed to do by introducing a new universe. The Alien™ universe. The Alien™ Battles adds two new teams to Vs System® 2PCG™: The Company and the Xenomorphs . Each one of these teams features one of the two […]
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